Host: PHost 4.0 with Tim Shiplist
Ribbons Awarded: PHost, Risk
Concept: Game is based on the
Risk Board game and played using
an earth-like world map with no
wrap and a single bi-directional wormhole
between Russia and Alaska. Players
must maintain control of their starting
planets while attempting to takeover
others. Each player starts with two
Home Worlds. All Home Worlds are
known by all players, players pick
their starting Home Worlds in a
first-come-first-pick order.
General Map Setup:
478 planets with Extra Rich Universe
and lots of natives. 22 bonus-scoring
planets equipped with starbases and
low mineral resources.
Player setup:
All players have identical starting
resources: 2 Starbases, 2 planets each
with: 30,000 Colonists, 20,000MC and
1000 Supplies.
Starting planets have:
N: 2000 / 2000 / 20 (Surface/core/density)
T: 300/600/20
D: 350/500/15
M: 150/400/95
Race and Planet selection:
Upon registering for the game each
Warrior will request up to 3 races
and 3 initial bonus planet they
wish to start from. Each warrior
will then be awarded a race and
a “Round 1” bonus planet pick
based upon the timestamp of the
received request. Starting positions will
be determined by first-requested-first-given
basis. If the Warrior’s first request
is taken their second request will
then be considered (for more details
see the “Join Game” screen). Once
all the races are taken and the
first round of bonus planets is
determined the results will be published
to all players and a second round
of requests will commence for each
player’s second bonus planet. The results
of the second round will be published
and the game will commence. Note
the first person to join will
have the advantage of picking the
race but the disadvantage of not
knowing who is going to take what
bonus planets around them.
Scoring and Winning Criteria:
Risk is all about owning territory.
Risk VGAP style reflects this and
addsplanet development to the mix.
Scoring is based strictly on the
following:
Starting Planets (22): 250 points
each
All other planets (478): 25 points
each
Starbase Tech levels: sum of all
tech levels divided by 2
Factories and Mines: sum of all
F&M divided by 10
There are no points for offensive
or defensive developments. If another
player captures a starting planet the
capturing player will gain the 250
point bonus for that planet.
Bonus planets are as follows:
192, 48, 423, 342, 165, 415,
278, 303, 137, 334, 2, 228, 492,
11, 253, 405, 401, 427, 490, 277,
479, 161
Winning player will have an AScore
> 60%
How to sign up:
Go to www.thestarbase.net/games/game30.php
and click on Join button then
follow the instructions. The map is
available for viewing and I will
do my best to keep the race
selections current.