Description:
Host: PHost 4.0 with Tim Shiplist.
Phost Experience System enabled
Ribbons Awarded: PHost, Risk
Concept: Game is based on the
Risk Board game and played using
an earth-like world map (wrap on).
Players must maintain control of their
starting planets while attempting to
takeover others. Each player starts
with 4 Home Worlds. All Home Worlds
are known by all players, players
pick their starting Home Worlds in
a first-come-first-pick order.
General Map Setup:
456 planets with Rich Universe and
lots of natives. 44 bonus-scoring planets
equipped with starbases and low mineral
resources.
Player setup:
All players have identical starting
resources: 4 Starbases, 4 planets each
with: 30,000 Colonists, 20,000MC and
1000 Supplies. The Crystals like it
hot!
Starting planets have:
N: 2000 / 2000 / 20 (Surface/core/density)
T: 300/600/20
D: 350/500/15
M: 150/400/95
Race and Planet selection:
Upon registering for the game each
Warrior will request up to 3 races
and 3 initial bonus planet they
wish to start from. Each warrior
will then be awarded a race and
a Round 1 bonus planet pick
based upon the timestamp of the
received request. Starting positions will
be determined by first-requested-first-given
basis. If the Warriors first request
is taken their second request will
then be considered (for more details
see the Join Game screen). Once
all the races are taken and the
first round of bonus planets is
determined the results will be published
to all players and a second round
of requests will commence for each
players second bonus planet. The results
of the second round will be published
and the game will commence. This
will continue two more times until
each player has 4 starting positions.
Note the first person to join
will have the advantage of picking
the race but the disadvantage of
not knowing who is going to take
what bonus planets around them.
Any race whos warrior has left
the game will be kill-raced. There
will not be any Computer Player
in the game.
Scoring and Winning Criteria:
Risk is all about owning territory.
Risk VGAP style reflects this and
addsplanet development to the mix.
Scoring is based strictly on the
following:
Starting Planets (36): 500 points
each
All other planets (464): 25 points
each
Starbase Tech levels: sum of all
tech levels divided by 2
Factories and Mines: sum of all
F&M divided by 10
There are no points for offensive
or defensive developments. If another
player captures a starting planet the
capturing player will gain the 500
point bonus for that planet.
Bonus planets are as follows:
View Forum Homeworld start positions
for bonus planets
A Large scale map with the
starting positions listed is available
for viewing at http://theStarbase.net/games/game37StarmapFULL.gif
(cut-and-paste into browser).
The XYPLAN.DAT file is available
for download at http://theStarbase.net/games/game37XYmap.zip
(cut-and-paste into browser).
Winning player will have an AScore
> 60%
How to sign up:
Go to www.thestarbase.net/games/game37.php
and click on Join button then
follow the instructions. The map is
available for viewing and I will
do my best to keep the race
selections current.
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