# # PHost 4 Configuration File -- Complete Defaults # # This file contains all configuration options with their compiled-in # default values. This file is a good starting point for those who # wish to customize everything and not miss a single switch. # # By itself, this file configures a "standard" game with PAL build # queue, all PHost features on. The ship-list specific parameters are # here but commented out, so that the choice of battle type is done # with the shiplist.txt file. # # Some options have a default of "same as NameOfOtherOption", for example, # "PlayerSpecialMission = same as PlayerRace". This means that # "PlayerSpecialMission" defaults to the same value as "PlayerRace"; # when you change PlayerRace, PlayerSpecialMission changes to that # same value, unless you enter a value for PlayerSpecialMission as # well. These options have been commented out here (the "dollar sign" # notation is not supported by most other programs trying to parse # pconfig.src). # % PHOST # # Overall Options # GameName = Half Pint VI - PHost DisablePasswords = No AllowRegisteredFunctions = Yes AllowShipNames = Yes ScoringMethod = Compatible TonsScoreCountsPlanets = No PlayerRace = 1,2,3,4,5,6,7,8,9,10,11 # PlayerSpecialMission = same as PlayerRace MapTruehullByPlayerRace = No NumShips = 500 AllowWraparoundMap = Yes WraparoundRectangle = 1400, 1400, 2600, 2600 AllowPlayerMessages = Yes AllowAnonymousMessages = Yes ### Meta-options AllowIncompatibleConfiguration = Yes ConfigLevel = 0 ### Command Processor CPEnableGive = No CPEnableAllies = No CPEnableEnemies = Yes DelayAllianceCommands = No CPEnableRaceName = Yes CPEnableSend = Yes CPEnableRemote = Yes CPEnableShow = Yes CPEnableRefit = Yes ### Player Preferences Language = English,English,English,English,English,English,English,English,English,Englis h,English,English CPEnableLanguage = Yes AllowMoreThan50Targets = No,No,No,No,No,No,No,No,No,No,No FilterPlayerMessages = No,No,No,No,No,No,No,No,No,No,No AllowMoreThan500Minefields = No,No,No,No,No,No,No,No,No,No,No ### Meteors MeteorShowerOdds = 2 LargeMeteorsImpacting = 0 RandomMeteorRate = 2 MeteorShowerOreRanges = 10,10,10,10,200,200,200,200 LargeMeteorOreRanges = 100,100,100,100,10000,9000,9000,7000 ### Ion Storms IonStormActivity = 4 IonStormsHideMines = Yes # # Planets # ### Production RaceMiningRate = 70,200,100,100,100,100,100,100,100,100,100 ProductionRate = 100 ColonistTaxRate = 200,100,100,100,100,100,100,100,100,100,100 # NativeTaxRate = same as ColonistTaxRate MaxPlanetaryIncome = 5000 BorgAssimilationRate = 100 ### Natural Processes NewNativesPerTurn = 1 NewNativesPopulationRange = 2500,5000 NewNativesGovernmentRate = 1 NewNativesRaceRate = 1 TransuraniumDecayRate = 5 StructureDecayPerTurn = 3 StructureDecayOnUnowned = 3 ### Growth RaceGrowthRate = 100 ClimateLimitsPopulation = Yes AllowEatingSupplies = Yes ClimateDeathRate = 10 NativeClimateDeathRate = 0 CrystalsPreferDeserts = Yes CrystalSinTempBehavior = No MaxColTempSlope = 1000 ### Combat GroundKillFactor = 1,30,1,15,1,1,1,1,1,1,1 GroundDefenseFactor = 1,10,1,5,1,1,1,1,1,1,1 FreeFighters = 0,0,0,0,0,0,0,10,0,0,0 FreeFighterCost = T3 M2 AllowPlanetAttacks = Yes PlanetsAttackKlingons = No PlanetsAttackRebels = No ColonistCombatSurvivalRate = 0 NativeCombatSurvivalRate = 75 ### Starbases # These options are commented out, because modifying them # is not supported by client programs yet. You would have to # enable AllowIncompatibleConfiguration to use them. # StarbaseCost = T402 D120 M340 $900 # BaseFighterCost = T3 M2 $100 # MaximumFightersOnBase = 60 # MaximumDefenseOnBase = 200 # # Ships # ### Building Ships AllowShipCloning = Yes ShipCloneCostRate = 200,200,200,200,32767,200,32767,200,200,200,200 RecycleRate = 75 ### Ship Build Queue BuildQueue = PAL BuildPointReport = Allies BuildChangeRelativePenalty = 100 AllowPriorityBuild = Yes SBQBuildPALBoost = 1 SBQNewBuildPALBoost = 1 SBQPointsForAging = 1200 SBQBuildChangePenalty = 0 SBQBoostExpX100 = 0 PBPCostPer100KT = 200 PBPMinimumCost = 400 PBPCloneCostRate = 200 PALAggressorKillPointsPer10KT = 10 PALAggressorPointsPer10KT = 2 PALBoardingPartyPer10Crew = 3 PALCombatAggressor = 0 PALCombatBaseScaling = 80 PALCombatPlanetScaling = 50 PALGloryDamagePer10KT = 2 PALGloryKillPer10KT = 0 PALGloryDevice = 100 PALGloryDevicePer10KT = 0 PALGroundAttackPer100Clans = 100 PALImperialAssault = 100 PALIncludesESB = Yes PALOpponentKillPointsPer10KT = 10 PALOpponentPointsPer10KT = 2 PALPillage = 10 PALRGA = 10 PALRecyclingPer10KT = 4 PALShipCapturePer10Crew = 5 PALShipMinekillPer10KT = 0 PALDecayPerTurn = 20 PALPlayerRate = 100 ### Ship Movement AllowNoFuelMovement = Yes AllowGravityWells = Yes # AllowHyperjumpGravWells = same as AllowGravityWells GravityWellRange = 3 RoundGravityWells = No UseAccurateFuelModel = No FuelUsagePerTurnFor100KT = 0 FuelUsagePerFightFor100KT = 0 ### Missions AllowBuildFighters = No,No,No,No,No,No,No,No,Yes,Yes,Yes ShipFighterCost = T3 M2 S5 CumulativePillaging = Yes AllowDeluxeSuperSpy = Yes SpyDetectionChance = 20 AllowRebelGroundAttack = Yes RGANeedsBeams = No AllowRGAOnUnowned = No AllowSuperRefit = Yes AllowExtendedMissions = Yes ExtMissionsStartAt = 20 AllowBeamUpClans = Yes AllowBeamUpMultiple = Yes ### Cloaking CloakFuelBurn = 5 CloakFailureRate = 1 DamageLevelForCloakFail = 5 AllowCloakFailMessages = Yes AllowCloakedShipsAttack = Yes AllowAntiCloakShips = Yes DamageLevelForAntiCloakFail = 20 AntiCloakImmunity = Yes,Yes,Yes,No,No,No,No,No,No,No,No AlternativeAntiCloak = No ### Robbing RobFailureOdds = 1 RobCloakedShips = No RobCloakedChance = 0 ### Towing AllowOneEngineTowing = No TowedShipsBreakFree = Yes AllowTowCloakedShips = No AllowAlternativeTowing = Yes # TowStrengthEngineScale = 1 # TowStrengthDistanceScale = 19 AllowBoardingParties = Yes # AllowPrivateerTowCapture = same as AllowBoardingParties # AllowCrystalTowCapture = same as AllowBoardingParties TowedShipsCooperate = Yes ### Scanners ScanRange = 300 SensorRange = 200 # DarkSenseRange = same as SensorRange ExtendedSensorSweep = Yes MinesForDetectable = 20 FactoriesForDetectable = 15 DefenseForUndetectable = 15 ### Hiss AllowHiss = Yes HissEffectRate = 5 MaxShipsHissing = 500 ### Ship Special Functions AllowAlchemy = Yes AllowAdvancedRefinery = Yes AllowScienceMissions = Yes DamageLevelForTerraformFail = 100 TerraformRate = 1 AllowHyperWarps = Yes DamageLevelForHyperjumpFail = 100 AllowGloryDevice = Yes AllowGamblingShips = Yes AllowImperialAssault = Yes AllowBioscanners = Yes RamScoopFuelPerLY = 2 AllowChunneling = Yes DamageLevelForChunnelFail = 100 AllowAlliedChunneling = Yes MinimumChunnelDistance = 100 ### Ships in Combat AllowEngineShieldBonus = No AllowESBonusAgainstPlanets = Yes EngineShieldBonusRate = 0 AllowFedCombatBonus = Yes AllowInterceptAttack = Yes # # Experience # NumExperienceLevels = 4 ExperienceLevels = 750,1500,3000,6000 ExperienceLevelNames = Recruit,Soldier,Experienced,Elite,Ultra Elite ExperienceLimit = 1000000 ExactExperienceReports = No EPRecrewScaling = 30 EPShipAging = 15 EPPlanetAging = 25 EPPlanetGovernment = 0 EPShipMovement100LY = 40 EPShipHyperjump = 30 EPShipChunnel = 30 EPShipAlchemy100KT = 5 EPShipIonStorm100MEV = 80 EPCombatKillScaling = 800 EPCombatDamageScaling = 200 EPCombatBoostLevel = 0 EPCombatBoostRate = 100 # means: no boost EPTrainingScale = 70 EModBayRechargeRate = 1,2,3,4 EModBayRechargeBonus = 0,0,0,0 EModBeamRechargeRate = 0,0,0,0 EModBeamRechargeBonus = 0,0,0,0 EModTubeRechargeRate = 1,2,3,8 EModBeamHitFighterCharge = 0,0,0,0 EModTorpHitOdds = 9,18,27,35 EModBeamHitOdds = 0,0,0,0 EModBeamHitBonus = 0,0,0,0 EModStrikesPerFighter = 1,2,3,4 EModFighterBeamExplosive = 0,0,0,0 EModFighterBeamKill = 0,0,0,0 EModFighterMovementSpeed = 0,0,0,0 EModMaxFightersLaunched = 0,0,0,0 EModTorpHitBonus = 0,0,0,0 EModTubeRechargeBonus = 0,0,0,0 EModExtraFighterBays = 0,0,0,0 EModEngineShieldBonusRate = 0,0,0,0 EModShieldDamageScaling = 0,0,0,0 EModShieldKillScaling = 0,0,0,0 EModHullDamageScaling = 0,0,0,0 EModCrewKillScaling = -5,-10,-15,-20 EModPlanetaryTorpsPerTube = 0,0,0,0 EModMineHitOddsBonus = 5,10,15,20 # # Minefields # ### General AllowMinefields = Yes # AllowWebMines = same as AllowMinefields MineDecayRate = 5 # WebMineDecayRate = same as MineDecayRate MaximumMinefieldRadius = 150 # MaximumWebMinefieldRadius = same as MaximumMinefieldRadius NumMinefields = 500 MaximumMinefieldsPerPlayer = 10000 MineIdNeedsPermission = No UnitsPerTorpRate = 100,100,100,100,100,100,100,100,400,100,100 # UnitsPerWebRate = same as UnitsPerTorpRate ### Movement Through Mines MineHitOdds = 1 WebMineHitOdds = 5 MineHitOddsWhenCloakedX10 = 5 MineOddsWarpBonusX100 = 0 CloakMineOddsWarpBonusX100 = 0 WebMineOddsWarpBonusX100 = 0 MineTravelSafeWarp = 2 # WebMineTravelSafeWarp = same as MineTravelSafeWarp # CloakedMineTravelSafeWarp = same as MineTravelSafeWarp HullTechNotSlowedByMines = 7 MineHitDamageFor100KT = 100 WebHitDamageFor100KT = 10 WebHitFuelLoss = 50 WebDrainFuelLoss = 25 ### Mine Sweeping # MineScanRange = same as SensorRange AllowMinesDestroyMines = No AllowMinesDestroyWebs = No AlternativeMinesDestroyMines = No MineSweepRange = 10 WebMineSweepRange = 5 MineSweepRate = 4 WebMineSweepRate = 3 FighterSweepRange = 0,0,0,0,0,0,0,0,0,0,100 FighterSweepRate = 0,0,0,0,0,0,0,0,0,0,20 AllowColoniesSweepWebs = No # # Combat # AllowAlternativeCombat = Yes ### Beams BeamFiringRange = 20000 BeamHitShipCharge = 600 BeamHitFighterRange = 100000 BeamHitFighterCharge = 500 BeamHitOdds = 100 BeamHitBonus = 0 BeamRechargeRate = 8 BeamRechargeBonus = 0 FireOnAttackFighters = No ### Fighters ExtraFighterBays = 3,0,0,0,0,0,0,0,0,0,0 BayLaunchInterval = 3 BayRechargeRate = 52 BayRechargeBonus = 2 FighterBeamExplosive = 2 FighterBeamKill = 2 FighterFiringRange = 3000 FighterKillOdds = 20 FighterMovementSpeed = 235 MaxFightersLaunched = 19 StrikesPerFighter = 7 ### Torpedoes TorpFiringRange = 30000 TorpHitOdds = 65 TorpHitBonus = 0 TubeRechargeRate = 45 TubeRechargeBonus = 0 PlanetsHaveTubes = No PlanetaryTorpsPerTube = 3 ### Miscellaneous CrewKillScaling = 80 HullDamageScaling = 80 ShieldDamageScaling = 80 ShieldKillScaling = 0 ShipMovementSpeed = 75 StandoffDistance = 3000 # # Wormholes # AllowWormholes = No WormholeUFOsStartAt = 51 WrmDisplacement = 1 WrmRandDisplacement = 0 WrmStabilityAddX10 = 0 WrmRandStability = 0 WrmMassAdd = 0 WrmRandMass = 0 WrmVoluntaryTravel = Yes WrmTravelDistDivisor = 100 WrmTravelWarpSpeed = 9 WrmTravelCloaked = No WrmEntryPowerX100 = 25 WrmScanRange = 100 # # Host order control. Here are all the stage names, in correct order, # set to "Normal" (which happens to be the default configuration). # % PCONTROL TransferOwner = Normal LargeMeteors = Normal MeteorShowers = Normal AntiCloak_1 = Normal DeluxeSuperSpy = Normal NewNativesAppear = Normal RobMission = Normal GamblingShips = Normal CargoDump = Normal CargoTransfer = Normal TrimShipCargo = Normal CrewExchange = Normal Training = Normal BeamTransfers = Normal GatherMission = Normal BeamUpCredits = Normal MinefieldDecay = Normal MineLaying = Normal MinesDestroyMines = Normal MineSweeping = Normal MinefieldScan = Normal WormholeScan = Normal WebDraining = Normal MoveIonStorms = Normal IonStormEffects = Normal NewIonStorms = Normal IonStormReports = Normal SpecialMissions_1 = Normal BuildFighters = Normal BuildTorpedoes = Normal Alchemy = Normal ShipBuildOrders = Normal ShipBuilding_1 = Normal DumpOldBaseParts = Normal BaseMissions_1 = Normal SupplyRepair_1 = Normal BoardingParties = Normal FreeFighters = Normal TowResolution = Normal Movement = Normal GloryDevices = Normal Chunneling = Normal AntiCloak_2 = Normal ColonizeMission = Normal SupplyRepair_2 = Normal BaseMissions_2 = Normal Combat = Normal SupplyRepair_3 = Normal Terraforming = Normal SensorSweep = Normal SpecialMissions_2 = Normal PlanetaryProduction = Normal PlanetaryHappiness = Normal PlanetaryTaxation = Normal PlanetaryGrowth = Normal PlanetaryLosses = Normal ShipBuilding_2 = Normal Assimilation = Normal SuperSpyMission = Normal ShipExploration = Normal Experience = Normal